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ATTENTION CHANGEMENT D'ADRESSE!!! et de forum …Les Arpenteurs de Rêves se réunissent à l'arrière gauche de l'église Saint Maclou (à l'entrée de la Cour notre Dame), à Haubourdin, tous les vendredis de 21h00 à 02h00… |
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| [PRESENTATION] DYSTOPIAN WARS | |
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+20vonhymack Petrus Ruberus Chopplefou Xavierovitch ClarckNova olivier x Laurent Otaké celegorm desmoniak999 XBood Tamorgyl NoSkill Riri greglegobb le snot à barbe Vulkan Fianosther Darky 24 participants | |
Auteur | Message |
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Darky Minorité Manouche
Nombre de messages : 926 Age : 49 Localisation : Croix Date d'inscription : 16/01/2007
| Sujet: [PRESENTATION] DYSTOPIAN WARS Jeu 17 Fév - 10:45 | |
| Rappel du premier message :En cherchant quelques figurine pour Strange Aeons (Merci Christian !) / Appel de Cthulhu, je suis tombé dans un piège à c.. . Je ne voulais pas rajouter de jeux de fig à mes activité et voilà que je suis sur le point d’en rajouter deux !!!…. sur de très jolies figurines style Steampunk, de navires,( et surtout un magnifique Zepplin prussien ! ). Il s’agit de Dystoian Wars. Je suppose que certains d’entre vous devaient déjà être au courant / à l’affut. D’autant qu’il s’agit de la même boite que Firestorm Armada. Les règles ne semble exister qu’en V.O. Quelqu’un a-t-il plus d’info sur ce jeux ( Durée des parties, nombre de fig nécéssaires, système de jeu, traduction, etc....), ou pire quelqu'un avait il déjà prévu de craquer ?... | |
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NoSkill Arpenteur
Nombre de messages : 1181 Age : 42 Localisation : bethune - 62 Au club : Figuriniste Date d'inscription : 16/06/2010
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 8 Avr - 13:34 | |
| mais bon, j ai vu des news japs qui me plaisent bien, notamment un nouveau robot : d'autres walkers ! et de quoi renforcer le terrestre : bref des trucs prioritaires sur une nouvelle faction | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 8 Avr - 14:29 | |
| Attention : ARMOURED BRIGADE est un autre système de jeu avec déplacement groupés uniquement axé terrestre pour gros affrontement dont les règles sont proches de DYSTOPIAN LEGIONS. Mais il semblerait que ces nouvelles figs destinées à AB soient fournies avec une carte de véhicule pour DW… A confirmer… | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 8 Avr - 14:30 | |
| Moi je me tâte avec les "Aliens" style "La Guerre des Mondes" comme faction en plus… | |
| | | NoSkill Arpenteur
Nombre de messages : 1181 Age : 42 Localisation : bethune - 62 Au club : Figuriniste Date d'inscription : 16/06/2010
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 8 Avr - 14:31 | |
| - Fianosther Clitoris a écrit:
- Attention : ARMOURED BRIGADE est un autre système de jeu avec déplacement groupés uniquement axé terrestre pour gros affrontement dont les règles sont proches de DYSTOPIAN LEGIONS. Mais il semblerait que ces nouvelles figs destinées à AB soient fournies avec une carte de véhicule pour DW… A confirmer…
dans ce que j'ai montré c est juste un package, les figs sont toutes dispos pour DW - Fianosther Clitoris a écrit:
- Moi je me tâte avec les "Aliens" style "La Guerre des Mondes" comme faction en plus…
c est aussi pour DW ? | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 8 Avr - 14:40 | |
| Non à la base c'est STUDIO SPARTA et c'est en principe utilisable avec tous leurs jeux et avec les différentes échalles. Mais le background et les caracs DW sont fournie en PDF et c'est quand même clairement "HG WELLSSIEN" ! BATTLEGROUP : VUE AVEC DW : VUE AVEC 25 MM (DL ou autres figs) : | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 16 Avr - 7:50 | |
| OUtre le fait que les Italiesn sortent, les chinois et les Australiens sont les suivants qui tombent… En plus d'autres figs pour les nations existantes. Pero les chinois avec leur look "cité interdite", jonque rockets et lance-flammes je n'aime pas du tout… | |
| | | Vulkan Grand Commissaire
Nombre de messages : 1934 Age : 38 Localisation : Lille Travail : Parfois Loisirs : Rugby Au club : Figus & JdP Jeux : Blood Bowl, Hordes, Infinity, Firestorm armada, Saga Date d'inscription : 09/02/2008
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 16 Avr - 10:43 | |
| Bientôt ils vont nous sortir Andorre et le Luxembourg | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 16 Avr - 18:50 | |
| Pour les curieux et histoire d'en faire craquer d'autres au club (Boo ?). Les stats complètes de la flotte Italienne est disponible en PDF pour impresison (4 pages) :
LIGUE DES ETATS ITALIENS | |
| | | NoSkill Arpenteur
Nombre de messages : 1181 Age : 42 Localisation : bethune - 62 Au club : Figuriniste Date d'inscription : 16/06/2010
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Jeu 18 Avr - 11:35 | |
| les chinois sont coolz | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Jeu 18 Avr - 13:19 | |
| Moi de toutes façons je vais sûrement craquer sur les Envahisseurs… | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Ven 19 Avr - 12:52 | |
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| | | NoSkill Arpenteur
Nombre de messages : 1181 Age : 42 Localisation : bethune - 62 Au club : Figuriniste Date d'inscription : 16/06/2010
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Ven 19 Avr - 14:23 | |
| cool ca, les chinois peuvent bien etre des alliés des japs ! | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Ven 19 Avr - 18:14 | |
| C'est pas dit car les tableaux d'alliances précédents ont subit des modifs. Faut voir. | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 21 Mai - 10:41 | |
| Bon ben l'Empire Ottoman débarquant en Juin 2013, j'ai intérêt à me dépêcher de finir mes anglais et mes Russes moi… Sinon, ben un peu comme les Français, une partie de leur gracieuse flotte "vole" sur les flots au moyens de champs magnétiques répulsifs : - Citation :
- Make way for the Ottoman Empire
Skimming above the waves on powerful air-jets and finely manipulated magnetic fields, the warships of the Ottoman Empire are as graceful as they are fearsome. Leading the Naval Battle Group is a powerful Sadrazam Class Battleship, a floating fortress bristling with gun batteries and turrets. Keeping station around the giant is a quartet of sturdy Fettâh Class Cruisers, ready to shatter the enemy with crushing broadsides and lethal floating mines. Sweeping the seas below with volley guns and cannon batteries, are squadrons of Mizrak Class Frigates. Finally, keeping station above are escorting aeroplanes and Zuhâf Class Small Flyers, making this Battle Group a complete and deadly fighting force.
The elegant appearance of the Ottoman Dominions warships belies their massive firepower. Leading the Naval Support Group is a towering Kanuni Class Dreadnought, its hull studded with gunports and surmounted by mighty bombards. Alongside giant vessel is a brace of Sinop Class Armoured Cruisers, their heavy bombards poised to deliver baleful judgement upon the enemy. Finally, Avci Class Destroyers flanks the heavier ships, volley-guns ready to rain storms of shellfire upon the foe. Escorted by a fleet of aeroplanes, the Support Group adds enormous offensive power to the Ottoman fleet. | |
| | | greglegobb Portier Troll
Nombre de messages : 5009 Age : 52 Localisation : comme vous , face à un écran . Travail : fracasseur Loisirs : voir travail Au club : Figuriniste Jeux : Figus , JDP Date d'inscription : 10/01/2007
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 21 Mai - 19:04 | |
| les chinois sont vraiment canon mais bon je reste en attente de nouvelles références Prussiennes pour compléter ma flotte. | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Mar 21 Mai - 19:56 | |
| Je ne pense pas que de nouvelles réfs soient à l'ordre du jour pour les nations de base. Ils sont déjà développé les alliés et là ils sont à fod dans les flottes mineures et flottés d'alliance. A terme les réf en blisters séparées ne seront plus dispos car ils reconditionnent toutes les flottes en diverses boîte (Battle groupe Naval, Battlegroup Aérien, Battlegroup Support Navals et Terrestres, etc… | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Sam 25 Mai - 21:41 | |
| Les Ottomans seront une nation Majeure avec du Naval ET du terrestre utilisable avec Armoured Clash ET Dystopian Wars… Pour mettre l'eau à la bouche voilà le nouveau concept de porte-avions AMPHIBIE unique jusqu'à maintenant : c'est un porte-avions terrestre DOUBLE-DECK dont la partie supérieure sera séparée avec de servir comme porte-avions Naval ! Merde, je vais encore devoir investir… - vonhymack a écrit:
- L'Empire Ottoman sera une grande Nation!
OMG
"We have had a number of people contact us to say how much they like the new Ottoman Empire Naval and Aerial models, and a good chunk of them have asked whether ground forces for this nation are coming. The simple answer is yes and you can expect enough vehicles to arrive that allow the Ottomans to be played both within Dystopian Wars and Armoured Clash. We're keeping the lid on the armoured models for now, but we thought you would like to see the Walking City (working name for now) which works not only with the upcoming Armoured models, but the top can be used to make it a Naval Fleet Carrier. Best of both worlds." | |
| | | olivier Arpenteur
Nombre de messages : 1117 Age : 56 Au club : Rôle & Figus Date d'inscription : 01/11/2011
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Dim 26 Mai - 10:15 | |
| Et peindre surtout ! Tu as trouvé un schéma de couleur pour tes futurs otomans ? | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Dim 26 Mai - 10:17 | |
| Blanc et bleu pour rappeler les porcelaine et céramique typique Turques qu'on trouve à Istanbul ! | |
| | | olivier Arpenteur
Nombre de messages : 1117 Age : 56 Au club : Rôle & Figus Date d'inscription : 01/11/2011
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Dim 26 Mai - 18:20 | |
| Grrrrrrr...même dans les couleurs les ottomans vont copier les français.... | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Dim 26 Mai - 18:37 | |
| Ben non les français sont gris ! C'est souvent les Russes qui sont blancs mais comme les miens sont rouges… Mes Ottomans seront inspirés de mes voyages là-bas ! | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Dim 26 Mai - 22:33 | |
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| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Sam 15 Juin - 16:30 | |
| Je disais donc rien que pour cette figurine là je vais devoir me mettre aux Ottomans : Sans compter que là c'est 12 Tinys à bord, double deck, amphibious, bombardes et grosses trourelles, et nouveau bouclier pompés sur le cloud generator français en version "plus plus" : The perfect centrepiece for any Ottoman Empire force, this Hisar Class Mobile Airfield is a giant walking bastion, armed with huge bombards, formidable turrets and a double airfield for launching dogged tiny flyers. Take advantage of the powerful 'Firtina Generator' which allows this monstrosity to not only cloak itself in storm clouds to impair enemy fire, but also create storms that can hamper enemy manoeuvre and obscure their line of sight. The most exciting feature of this model is that it is fully amphibious! You can bring the Hisar to battle on land or sea, meaning there is no escaping the wrath of this terrorising beast. | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 17 Juin - 11:54 | |
| Une vue de plus près des seuls volants Ottomans prévus pour le moment et de ce que je suppose être une frégate ou un escorteur (small naval) : j'aime beaucoup. | |
| | | Fianosther Vieux Râleur en Chef
Nombre de messages : 13428 Age : 60 Localisation : Tournai (B) Loisirs : Tango Argentin & Steampunk Events Au club : Rôles, Figus, JdP Jeux : AMI, Talislanta, Bushido, Cat's, Praetoria Prima, Pavillon Noir, Dark Heresy, Dystopian Universe, IHMN, Strange Aeons, Ronin, Space Hulk, Abyss, Eclipse… Date d'inscription : 20/12/2006
| Sujet: Re: [PRESENTATION] DYSTOPIAN WARS Lun 17 Juin - 12:55 | |
| Pfiuuuuuuu… Les Ottomans c'est du canon à gogo (et corrosive en plus) mais ça fait pas dans le mobile et l'abordage. J'aime les générateurs de mines et d'autres bricoles. Les gros vont être très… gros ! - Citation :
- Ottoman Large and Massive Vessels
And so finally we come to the remaining Ottoman Vessels – The Big 3!
Sadrazam Battleship
The Look OK, so its a huge! Chris-the-Designer has really outdone himself here! The vessel is a dual-hulled monster!.....with a little city in the middle. Why is it Needed? Everybody needs a Battleship, right? So the Ottomans get one too! The synergy for this fleet does rather depend on the volume of Large vessels in play. So we made this vessel simple to use. Turrets and Broadsides....and some Air Defence to top it off.
Gunnery, MARs and Generators First off, lets look at the Volley Guns. Using the Ottoman General Rule for Volley Guns, the weapon systems occupy the cardinal points on the model with 270-degree arcs, ensuring that 2 Volley Guns should always find themselves able to direct to a target. OK, so the AD-Spread isn’t fantastic, but with 6/5/3/- per weapon it gives a reasonable amount of aggressive output when linked, should an enemy flyer close to RB1. Next the Primary Turrets. Again, the Ottoman General Rule for Turrets allows these weapon systems to deliver Corrosive damage to the opponent. The power of the Corrosive MAR should not be underestimated as it puts considerable pressure on the enemy during the Repair Phase, often taking the target vessel to a Vp-Scoring level. This serves to encourage the hoarding of Fleet Commodore/National Fleet Commodore re-rolls and so can often inhibit the more fruity NFC abilities as enemies hold back to give themselves the re-roll for the 'Fix it Lads' ability instead. The AD-Spread is reasonable, without being too overpowering with 10/8/6/4 for each turret in play. This means that turned side on [the Sadrazam's favoured position] the AD-Spread is 15/12/9/6. Finally the Ottomans true power is revealed with their Broadsides. Having Redoubtable as their General Rule across the fleet, these weapon systems are capable of very solid output, in the face of near to crippling damage. The Ottomans can keep firing even to the last point of HP with devastating effect. This is compounded by the additional MAR that the Sadrazam has – Sustained Fire [Broadsides, 3]...... this means that all the broadside spread from this vessel gets to re-roll up to 3 of their Initial Attack Dice! With a VERY scary AD-Spread of 13/11/9/7.......re-rolling INITAL 3 Dice you don’t want..... the Battleship is a real AD-Beast....better even than the Independence! After taking 7pts of damage, the Ottoman Battleship rolls 10/8/6/4...and re-rolls 3...... on both sides!!!! Other MARs of note are of course the Surface Skimmer […..looking at the model its not hard to see why!], and Sharpshooters [….which we included to represent the marksmanship of the Janissaries troops common in the Ottoman Empire] In terms of Generators the Ottomans break the mould a little [...who am I kidding, they break the mould a lot!] First up we have the Firtina Generator [Storm Generator]. This idea came from the idea that the largely peaceful Ottomans were primarily agriculture based, and so would need to develop a method of weather control to assist in the irrigation of their crops needed to feed their burgeoning population. In a reversal to normal military engineering, the Ottomans then weaponise the generator to aid their armies.....normally its weapons that get turned to a civilian use! The Firtina works in 2 ways: First you can use a Storm Point to give yourself a Cloud Effect...giving the parent vessel a protection against incoming gunnery.....like their French Allies. Secondly you can use 2 Storm Points to place a Storm template [4” diameter] on the tabletop that will impair your opponent's ability to, move, manoeuvre and direct their full firepower. With the Sadrazam having a Firtina Generator [3], it can do BOTH.....which is nice. The second Generator available is optional, mostly to allow players to choose to tailor their fleet to fit a different strategy – The Mine Control Generator [16”]. This cool little generator is effective up to the range listed in the bracket. The Mine Control Generator allows the Ottoman player to move all friendly Çekirge Mines deployed by other members of their fleet D3+2” in any direction......
Personally, I think this is a fantastic addition to the game. Mines can often seem a bit flat.... but moving mines?.... acting like a form of table/area denial – Cool! Take more than one Mine Control-Gen in a fleet.... move the mines twice, thrice, etc Movement and Manoeuvre The Sadrazam moves pretty fast for a Battleship, moving 7” per turn. This was really important as the focus for the vessel is to maintain mobility and get its broadsides to bear on the targets elected for pounding that turn. As a Large vessel, the Battleship uses the Large Turning Template. Squadron Size ….er.... The Battleship comes in at 190pts for a squadron of 1.....although should you wish to take a Mine Controller Generator the cost would be 200pts. More expensive than other Battleships, but its not hard to see why! Its got so many bells and whistles it should come with a band!
Conclusion The nexus of the fleet for me. I want at least 2 in 1000pts [unless I can shoulder in a Dreadnought!]. Their fire power is brutal, and provided the table isn’t too cluttered so I have room to move, and I deploy well with likley T2+3 fire arcs in mind, I fully expect this vessel will score its points in slowing/spoiling/slamming my opponent's engagement plan to bits. +1 for the Sadrazam!
Kanuni Capital Class Dreadnought
The Look “Does my bum look big in this?” After seeing the render I wanted to call this the Fatima.....because it had FAT in the name....but Neil over-ruled me..... When you look at it in comparison to the other Dreadnoughts however, it stands up well, matching the Armoured Cruiser and Destroyer [the other True Naval models in the fleet]. Why is it Needed? The power of the Ottomans comes in their control nodes, so having a Dreadnought seemed reasonable. Not all the Alliance Nations needed a Dread in truth, as it didn’t fit either their gameplay ethos or Historical/National make-up..... but the Ottomans go Large where possible, so the Kanuni seems fair! Gunnery, MARs and Generators In terms of Gunnery, its a horror show! Two Bombards firing forwards with the usual fixed channel Bombard AD-spread of -/11/9/7 and of course...Corrosive. This means the vessel links these to give -/16/13/10....ouch! Next it has two 270-degree Primary Turrets [one of which can link with the Bombards!!!] with an individual AD-spread of 10/8/6/4.....and of course Corrosive! And finally the 'End of Days' Broadside with …...wait for it..... 15/13/11/9....with Redoubtable and Sustained Fire [4]..... Like I said.... a horror show! In terms of other MARs, the Kanuni has Elite Crew and Iron Ram [mostly because these tend to be standard on Dreads...] Along with a few unusual ones such as Forward Observer [to assist the IDF Bombards] and Radio Network, and finally Sharpshooter to aid in fending off the likely boarding attacks that will come their way! Also, to give the Ottomans a bit more TFT cover, it gets a Tiny Flyer Allocation of 5.....that is fired via a slingshot from the back - Arbalete style.... The vessel is fitted with an Internal Firtina Generator [3] allowing it to place a Storm Template Effect and Cloud itself if desired, in the same turn. Also for +20pts, it can take a Mine Controller Generator [24”]...something which I always took.... but that's cos I went Mine-Deployment-focused when I played competitively with them. Movement and Manoeuvre Not exactly fast, the Ottoman Dreadnought moves at a stately 6” per turn. The vessel uses the Large Turning Template. Squadron Size The Dread, as you might expect comes in a squadron of 1 for 260pts, or 280pts with the added mine Controller Generator. Conclusion A fantastic ship, a real powerhouse. Sadly it cant 'take a hit' as well as other Dreads, given it cant take Shields and its support stats are relatively low in comparison to other Dreadnoughts. That said, it hands out more firepower than any other Dread in the game, so if well positioned and targeted properly, its not going to make many friends out there!
Hisar Capital Class Mobile Airfield
The Look OK, so at first glance it looks like a chorus line..... But on the table top its really fantastic. A real centrepiece. Of course if folks prefer, the vessel can detach to be used on the Sea just as well.....
Why is it Needed? How can you ask me that? Because.....that’s why! Its a very flexible unit capable, when used Land or Sea [...or both...] to act as a support vessel par-excellence. Gunnery, MARs and Generators Starting with its front on firepower, the vessel comes with the same 2 bombards that you would find on the Dreadnought. With an AD-spread of -/11/9/7 and of course...Corrosive. This means the vessel links these to give -/16/13/10....its solid in defence. Next there are 2 side turrets with a 180-degree arc with the usual Ottoman AD-spread of 10/8/6/4....and Corrosive! Then we have the three Port and Starboard secondary Volley Guns with a solid 6/5/3/-, which can link at a target for a very respectable 12/9/5/- if desired....obviously with High Angle. When we looked at the model it was clear that no weapon system would ever endanger the pilots taking off from the vessel so we gave it Combat Launch, Fuel Reserves and Double Decker [….just looking at the model will tell you why] and for the first time on a D-Wars Carrier model a trully terrifying 12 TFT Compliment!......thats 4x3 Fighters for CAP, 3x4 Dive Bombers for Small/Medium Hunting, 2x5 Full Wings plus a Recon plane and one onboard.....and many other combinations aside. To allow the vessel to bridge the Land+Sea 'gap' the vessel gains Long Legs [Land Only] and Hulking [Land Only]...... as much for future proofing as anything! We also instituted a new MAR which I expect will replace MARs like Amphibious and Semi Aquatic in time – Multi Purpose. Quote Multi-Purpose Model Assigned Rule This model can move on Land and Water without any penalty to its Movement, and is designated as a Naval model when on Water and is designated as a an Armoured model when on Land for all intents and purposes. If a model with the Multi-Purpose MAR finishes its movement simultaneously occupying two different Surfaces, then its designation remains unchanged until it is moved onto a single Surface type as outlined above. For the purposes of selecting the MFV Core Force, this model may be purchased as either an Armoured or Naval designation model. This is pretty straight forwards really. In terms of Generators, the Hisar has a Dreadnought-build with the Firtina [3] and the option of having a Mine Controller Generator for +20pts. Movement and Manoeuvre Moving at 6” on Land and Sea, its not fast, but it doesn’t really need it – its a support vessel first and foremost. The vessel has a minimum move of just 1” [Land and Sea] and have a turning limit of 1” too ….. it is a massive lump of city+airport afterall. The vessel uses the 45-degree turning template. This might seem unusual, but given its Land+Sea ability, we felt it was right. Squadron Size Not surprisingly, the Hisar comes in squadrons of 1. Coming in at an impressive 210pts with +20pts for the Mine Generator [if you want to take one!], the massive Mobile Airfield is pushing Dreadnought costs, but for good reason! Conclusion With its ability to exist on Land and Sea, huge TFT allowance, support capability from the Firtina and Mine-Controller Gens, and of course its big guns!...... the Hisar is a solid piece of kit. For Land players - The vessel provides a Land Dreadnought in truth, which is both the firepower and flexability to match. For Sea players - The vessel provides the power of 2xLanding Fields which for just +50pts.....you get a bucket of guns and you can move......and you get generators! Basically – its awesome. Sure its expensive, and at 230pts you don’t want it prized [460pts!....ouch!]. But given the enemy has to fight through the rest of the Ottomans Fleet to get to it, its going to last, no doubt about it! Finally lets look at the Ottoman National Fleet Commodore Rules The National Fleet Commodore rules for Dystopian Wars can be found in the Hurricane Season Campaign book on Page 86. The Ottoman rules are as follows:
Safe Passage: Re-Roll ONE Treacherous Terrain Check for one model in their Fleet within 8” of the Commodore’s model.
Fix It Lads: Re-Roll ONE Damage Repair Test for one model within 8” of the Commodore’s model.
Improved Ack Ack: A model in the Commodore’s fleet can add 1D3 to their initial Ack Ack (AA) value until the End Phase of the current turn..
Meltemi's Fury : ONCE PER GAME - The National Fleet Commodore’s model may DOUBlE the Storm Points generated by his vessel. Taking these in turn..... The Safe Passage and Fix it Lads are pretty much general abilities across the fleets and are pretty self explanatory. The Improved Ack Ack ability came from the weakness these gunnery powerhouses have to boarding attack. If their attempts to foul the enemy fail, and the attackers break through the lines the vessels are really up against it. So although the D3 Ack Ack doesnt sound like much, it might tip the balance between Prized or not! Meltemi's Fury is a really solid ability that tends to be used early in the game, when the fleets have a lot of distance between them. Dropping down 3 Storm Templates at RB4 can really mess up some of the Gunnery Fleets, giving the Ottomans a chance to focus on the smaller/weaker elements in the fleet – be it to reduce the likely boarding threats of Cruisers and Frigates, or to engage the enemy flyers with impunity.
Fleet Conclusion Looking at the Large and Massive Vessels in isolation, you would be forgiven for thinking the fleet was too Gunnery-Focused. However, its true in Dystopian Wars that a gun is only as good as the time your opponent allows you to fire it. The Ottomans have loads of guns its true, but it takes skill and cunning to bring the to bear. The Static Ottoman fleet is dead-meat to well focused boarding actions or concerted firing actions from flanking or advanced forces. Losing the initiative can be a real problem too, if your opponent gets in first and blatts you before you can use the Firtinas to cloud his thinking. That said, a finesse fleet like these guys SHOULD pose these problems, and how a skilled player overcomes them will mark out the line between victory and defeat. | |
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